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Research Home
Tools Art & Architecture Thesaurus Full Record Display
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Click the icon to view the hierarchy. |
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craps (dice games, games, ... Physical and Mental Activities (hierarchy name)) |
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Note: Dice game, played on a special table and layout, where all bets are made against the house. A player signifies his bet by placing chips or cash on the appropriate part of the layout before all rolls, and it is required that the dice be thrown in such a way that they strike a wall of the table and bounce back. In a version known as bank craps, the player or shooter, throwing the dice, or anyone wishing to bet that the shooter will win, places his bet "on the line," in the areas marked "Pass," "Come," or "Win." Anyone betting against the shooter, places his bet in the areas marked "Don't Pass" or "Don't Come." The shooter is said to win if he throws seven or eleven on his first throw and lose if he instead throws two, three, or twelve (craps). Bets are then paid off. If the shooter's first throw is four, five, six, eight, nine, or ten, that number is his point, and he continues to throw until he rolls the same number again and wins or throws seven (misses out, or craps out. |
Terms: |
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craps (preferred,C,U,LC,English-P,D,U,U)
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craps (Dutch-P,D,U,U)
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雙骰子賭博戲 (C,U,Chinese (traditional)-P,D,U)
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花旗骰 (C,U,Chinese (traditional),UF,U)
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shuāng shǎi zi dǔ bó xì (C,U,Chinese (transliterated Hanyu Pinyin)-P,UF,U)
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shuang shai zi du bo xi (C,U,Chinese (transliterated Pinyin without tones)-P,UF,U)
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shuang shai tzu tu po hsi (C,U,Chinese (transliterated Wade-Giles)-P,UF,U)
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tirar los dados (C,U,Spanish-P,D,U,U)
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echar los dados (C,U,Spanish,AD,U,U)
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Facet/Hierarchy Code: K.KQ |
Hierarchical Position:
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Activities Facet |
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.... Physical and Mental Activities (hierarchy name) (G) |
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........ physical activities (G) |
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............ <physical activities by specific context> (G) |
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................ <public and interactive activities> (G) |
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.................... games (G) |
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........................ dice games (G) |
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............................ craps (G) |
Additional Notes: |
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Chinese (traditional) ..... 在桌面具特殊佈局設計的桌子上,所有投注均針對莊家進行的骰子遊戲。玩家將籌碼或現金放置在桌上適當部分表示進行下注,並要求將骰子擲擊桌壁並反彈回的方式投擲。在稱為莊家擲雙骰的版本中,玩家或擲骰者投擲骰子,任何認為擲骰者能贏得比賽的人,可將其賭注放在桌上標有“Pass”、“Come”或 “Win”的區域線上。任何與擲骰者相反的人,則在標記為“Don’t Pass”或“Don’t Come”的區域下注。擲骰者如在第一次投擲時,擲出7或11就算贏;相反擲出2、3或12則算輸並付清賭注。如果擲骰者第一次投擲為4、5、6、8、9或10者就得其分數並繼續投擲,直到又擲出相同數字為止並獲勝,如擲出7則算失誤。
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Sources and Contributors: |
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