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Lesson Plans

another Critique game

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Aaron and Jennifer (THEGREEN99)
Wed, 3 Nov 1999 15:32:04 -0500

I played a critique game recently which worked out well. I made up over
90 index cards, each with a different word, type of line, shape, color, etc.
Then each kid got a ceratin amount of cards. I divided the students into
groups. I would put up a piece of work and the students had thirty seconds
to "throw down" as many cards possible. After the time was up, the teams had
to explain their index cards which described the art work. A judge then
decided if the group's reasoning was justified. For every reasonable answer,
the group received a point. I was pleasantly surprised to see the students
get so excited about art work and be able to describe their rational.

Jennifer in Michigan
-----Original Message-----
From: Janjarreau <Janjarreau>
To: Riaugus <Riaugus>;
Date: Tuesday, November 02, 1999 11:21 PM
Subject: Re: Critiques (HS) 5 easy things for a well rounded critique
&Critique game

> Yes, your idea makes sense. Here are 5 things they should discuss.
>1. Describe what you see in the art work. (people, buildings. animals,
>flowers, plants, landscapes, still life, etc.)
>2. Describe the various art elements seen in the work. (Line, Shape,
>Texture, Value, Space)
>3. How does it make you feel? Why?
>4. Describe other works in your book that remind you of this work.
>5. Do you like the work? Why or why not? Would you hang it in your home?
>or why not?
>Fun game idea for Critique.
> In the Mississippi Fine Arts Framework packet, I found a neat idea in
>one of the Competencies. They suggest;
>Divide class into groups. Give each group a reproduction of a famous
>Have students develop a "Siskel and Ebert" type of skit expressing positive
>and negative views of the work. Students should use appropriate vocabulary
>and the concepts of organizational elements and principles.
>Good Luck
>Janice Jarreau

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