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I teach high school and this lit a fire in me to get my advanced students
to create some art history games for the beginners. We have flash cards,
but after several times the cards seem to bore the kids. A little healthy
competition and keeping track of scores with fun rewards at the end will
probably be enjoyable and productive for the beginners. Inventing the
games will be "real world" activity for the advanced students and they will
have to research and document art history to make the games effective.
FIT (NYC) has a program in toy and game design. One of my children went to
school there. He's in Hong Kong on business now, but when he returns, I'll
ask him to check on how they teach game creation.
It is too late in the year to start this now, but what a "bug" to put in
the advanced kids' "bonnets" for a first project in August!