Megan E. Brown wrote: > > We covered a brief unit on museum activities recently. One of the activities > was for the instructor to pass out words (they can be feelings, principles of > design, formal elements, adjectives, media, etc) and then have the students (or > families) find art pieces to match the word. Then as a group we went around to > see people's matches. You had to explain why you thought you had a match. It > also opened up discussion about the art work, and as we were searching, forced > us to read the info on the art work, or atleast look more closely at the > pieces. You can also do this activity with two words to match which makes it > more challenging. > Somesort of scavenger hunt for say formal elements, or style of art, or what > ever could be fun too. > Hope that is what you were looking for. > Megan Brown
I was in a workshop at Wichita State University led by Marilyn
Stewart several summers ago and we did a similar activity to the one you
mentioned--an excellent way to get people to look closely and think
about what they see. We had a bunch of little "descriptive word" cards
--"whimsical, aggressive, joyous, heroic, shocking", etc.--which we
connected with artworks. We used poster-sized reproductions in the
workshop, but real artworks in the museum would be even better, or
postcards would work also.
Thanks for your input. Actually my question was regarding hands-on
activities to complement art exhibitions--make-and-take activities. As
the people who attend these events wander in and out from one activity
to another, there isn't much opportunity to give an in-depth
explanation. Therefore, how do you maximize the learning in this
situation so that patrons get the most from it?