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Re: Art on board games
[ Thread ][ Subject ][ Author ][ Date ]Linda Kelty
Wed, 30 Jun 1999 13:53:12 -0400
You might start by having them bring in board games from home and
brainstorming ways to update them to the 1990's or for the new millenium. I
made board games with second grade classes one year focusing on famous art.
We used the little reproductions from the art print and museum catalogs.
They worked in teams, then played in teams and traded into new groups.
Monopoly and Life give a good basis for rules and moves. The kids drew
names in their groups to see who got to keep the game. Kinda wish I'd kept
them for the art room. They were cute and effective. Linda K.
From: Nora Redfern <nredfern
Date: Wednesday, June 30, 1999 7:58 AM
Subject: Art on board games
>Last year was my first year teaching art (7th-8th) and I boldly tried
>quite a few ideas knowing that I didn't have much research backing me
>up. One of the things I tried was having the students design their own
>board games. The success was proportional to it being a first time
>attempt. Now I'd like to develop this idea with more info - history of
>games/board games, art of, and the problem solving aspect of developing
>rules and objectives for a game. Anyone have any experience with this?
>Thanks, Nora Redfern