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Lesson Plans

Everyone's Computer Situation/Needs Are Different

[ Thread ][ Subject ][ Author ][ Date ]
Robert Fionda (robert.fionda)
Mon, 15 Jul 1996 22:19:16 -0400

Dear ArtsEdNet Members,
Repeatedly, art educators have requested recommendations about
making hardware, software and curriculum decisions for either a partial or
full computer art course/lab. More of a lurker than an active participant, I
have been hesitant about adding my "two cents" because every situation is
different and I consider myself a "rookie".
However, after reading about my "computer situation", please contact
me if you feel my experiences can help you. We can discuss your questions or
needs at length.
This is a one year, secondary course (10-12) entitled, "Computer
Graphics". It is openned to all students with no pre-requisites. I have a
22 station lab equiped with "old" IBM model PC 25's with one meg of memory
(ugh!) on a network. To overcome this memory limitation, I installed,
"Deluxe Paint II Enhanced" (very old program but it was the forerunner of
today's more powerful tool menues like, Adobe, etc.) and it works
wonderfully for these memory limited computers. It is still sold for about
$130.00 per liscense.
Two IBM compatible stand alones units (8 megs, CD, etc.) act as my
workhorses for handscanning (LogiTech) and color printing applications.
These stand alones are loaded with "Picture Publisher (Ver. 4.0)" for
advance technique applications. Also use an Apple QuickTake 150 digital
camera for importing photos. I have an HP Hewlett DeskJet Color printer and
we use HP Gloss Paper and 32 lb. deskjet paper. Consumable costs are about
$200.00 per section. Students relie heavily on diskettes for saving and
downloading files and moving to various stations to get the job done.
Over the last two years, I have developed a sequential curriculum of
lessons, handouts, slide references and student work slides that address
fine arts and applied art principals using a DBAE format. My students cover
about 14 major projects per year and these lessons are tailored to our lab
and software capabilities. All work is matted and ready for portfolio
The emphasis is on problem solving and making art work; while using
the computer as another artistic tool for self expression. Stress is placed
on students learning how to access a variety of software programs to get the
desired artistic effects while fighting the dread of "WYSIWYG" when printing
their art work.
I have submitted a proposal about my computer art curriculum/lab
experiences for the upcoming NAEA convention in New Orleans and hopefully it
will be accepted.
If I can be of service to you, please contact me at the above e-mail
address. Thank you and I definitely enjoy the varied topics on ArtsEdNet.

Robert Fionda
Art Educator
Romeo Community Schools