Would be nice to see interactive art software to be
developed for the classroom and student use.
I use a stand alone computer in my classroom and
computer lab with students in my art classroom. We
have been using EMacs (Lab) and I have a G4 Mac in my
classroom. This year the lab has been changed over to
On the computer students do research for art projects,
explore interactive museum sites, look at other
schools art links, read articles and use production
software like Photoshop, Dreamweaver, Frontpage,
IMovie etc. Students also use interactive Art DVD's.
What type of computer would your software run on?
The question I would ask about your software is what
purpose does it serve. Is it a production software, a
reinforcement software. Is it to be used for the
understanding of Art History, Cultural Art, Elements
and Principles of Design. Does the software help
teachers, students align themselves to the National
Art Standards/State Art Standards. Does the software
take into consideration all the different learning
styles and offer students choices? Can the software
be used at different grade levels? Can the level of
the software be altered by the user? Offering a
student a challenge is important.
The price is reasonable and I think affordable.
Will be interesting to see what you come up with in
--- firstname.lastname@example.org wrote:
> Hi Everyone - thank you in advance for your
> guidance. We really need your
> Together with Dr. Slavko Milekic (University of the
> Arts, Phila.), we will be
> introducing SmArt Tools in September through
> November under the company name of
> FlatWorld Interactives. We are a software
> development company committed to
> developing interactive software for the education
> market. We globally connect
> kids to art through exciting new technology that is
> not yet available.
> For the first time in the history of human kind,
> globalization (flattening) of
> the world has made different art forms and works of
> art from various cultures
> readily accessible. However, access to this
> information is currently fairly
> abstract and non-experiential. Creating tools that
> would allow active
> (experiential) interaction with various art forms
> will significantly increase
> the beneficial effect of exposure to the arts.
> Our mission is to create tools and environments that
> would allow experiential
> interaction with various art forms in the digital
> medium. These tools are based
> on current research findings in cognitive science
> and the use of art in
> education. We know our interactive software has to
> be experiential, based on
> emerging technologies and inexpensive to ensure
> global affordability and
> Our first SmArt Tool kit will include slide choice
> juxtaposition, annotation,
> transparency, rotation and flipping (horizontal &
> vertical) for an approximate
> price of $25.
> You may further enhance your basic tool program with
> advanced SmArt Tools such
> as the talking magnifying glass, memory
> identification, key hole observation,
> composition, 3D object manipulation, palette
> analysis and guided exploration.
> These specialized tools will sell for approximately
> $15-$18 each. All of the
> advanced tools will be available for purchase at a
> discounted price yet to be
> determined. An additional price break will be given
> for the purchase of the
> basic and advanced tools together.
> Lesson plans utilizing the teaching tools will be
> introduced after our initial
> product launch. For this we will definitely need
> your art curriculum ideas.
> This is where we really need your advice. Please
> share your thoughts regarding
> the following questions:
> -Do you teach art using a desk top, lap top, Smart
> Board (interactive
> whiteboard)or any other touch sensitive surface?
> -If you do not use technology to teach art, will you
> consider doing so?
> -For teaching purposes, do you have access to a desk
> top, lap top or Smart Board
> (interactive white board)?
> -Do you have a budget to buy supplies/teaching aids
> (including software)?
> -Would you spend your own money to buy cool software
> to help you teach art?
> -Are you comfortable with the product pricing we
> discussed above?
> -In purchasing the software we plan on offering a
> rebate. Customers can either
> accept it in the form of a cash rebate or customer
> contribution to an existing
> global non profit focused on helping children gain
> access to the arts. Is the
> non profit idea something you would choose?
> -Please share with us your knowledge about
> connecting to other art educators
> outside of PAEA?
> We truly appreciate your ideas and inputs. We just
> found out that we missed the
> NAEA conference proposal submission deadline and are
> so disappointed. Oh well,
> we will still attend. Our website will be up and
> running in early September for
> you to demo our products. Until then, you can visit
> Dr. Milekic on his website,
> Please add any other thoughts/comments. Our
> products are good for students. To
> enhance the learning experience of students, we need
> your input to make our
> products even better. Thank you so much for your
> Jennifer McAleese
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