I've done comics in class with mixed results, but I've started doing it in my own
work and am planning on revamping the lesson to try again. A good basic
theory book is Scott McCloud's "Understanding Comics."
---- Original message ----
>Date: Wed, 19 Jul 2006 06:09:33 -0700 (PDT)
>From: wendy free <email@example.com>
>Subject: [teacherartexchange] comics infatuation
>To: "TeacherArtExchange Discussion Group"
>let me preface this by saying i have been biased
>AGAINST using/"doing" comics in art class (right,
>judy?). it bugged me how my kids just wanted to copy
>garfield or a superhero and i really don't care for
>manga/anime with its big eyes and other overly large
>went to the comic store yesterday and have to say it
>was a life-changing experience. bought this book and
>stayed up late reading and ogling the art.
>the common thread among the diversity of style and
>theme is that the artists are using pictures and words
>(sometimes just pictures) to say something - profound,
>beautiful, silly, sad, prophetic...something about
>themselves and the human experience. they are telling
>stories, explaining things, and sharing with their
>art. this pretty much sums up what i want my students
>to be able to do.
>i'm not going to an all comics curriculum, but i see a
>HUGE potential for comics to get students excited
>about artmaking and communicating. the quality of art
>i have seen is well worthy of study and analysis and
>to serve as a model for compositional and technical
>others have posted some of the phenomenal resources
>available to teachers; here are a few of what i have
>found to be the best plus a new "must see".
>http://www.moccany.org/duck/index.html click on
>"waddle on through"
>would really like to hear about others' thoughts on
>comics. have found articles on how they help poor
>readers and how they are used in ib classes - they
>even have a physics and stats comics! wow.
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