Note: To protect the privacy of our members, e-mail addresses have been removed from the archived messages. As a result, some links may be broken.

Find Lesson Plans on getty.edu! GettyGames

Re: Graphic Design -YES!

---------

From: Sara (sarawren_at_TeacherArtExchange)
Date: Sun Jul 20 2003 - 11:35:01 PDT


----- Original Message -----
From: "Judy Decker" <jdecker@woh.rr.com>
To: "ArtsEdNet Talk" <artsednet@lists.pub.getty.edu>
Sent: Sunday, July 20, 2003 1:00 PM
Subject: Re: Graphic Design -YES!

> Thank you....Artists "cheat" in the real world too. I share examples of
> artists who "cheat".... Lots of artists I talked to over the years
"cheat",
> too.
> Just keep the focus on the main objectives you are trying to achieve. If
> drawing "perfect" is the main object you are always going to find kids who
> will "fail".
>
> Judy
>
> ----- Original Message -----
> From: "Deb M." <dmortl@hotmail.com>
> To: "ArtsEdNet Talk" <artsednet@lists.pub.getty.edu>
> Sent: Sunday, July 20, 2003 1:00 PM
> Subject: Re: Graphic Design
>
>
> > Well, I treat this class totally differently than my other "fine art"
> > classes. In this class, using clipart and tracing are Ok because that
is
> > what graphic designers do in the real world. We focus on the elements
and
> > principles of design as they apply to commercial art (there is a great
> book,
> > but I can't remember the name of it, its at school) and the kids can use
> > whatever resources they can find to achieve the objectives of the
> > design/assignment. I really make it clear that this is only for this
> class
> > tho. And they can't use tracing or clipart as a crutch, it really has
to
> > suit the concept of what they are designing, so I don't think they ever
> feel
> > like they're cheating. Of course, some students with a strong base of
> > skills will do all their own drawings.
>
>
>
> ---
leave-artsednet-20359V@lists.getty.edu

---