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Lesson Plans


[ Thread ][ Subject ][ Author ][ Date ]
Robert Beeching (robprod)
Sat, 24 Jan 1998 21:01:37 -0800

Debie Nicholas wrote:(re: teaching computer graphics)

"Has anyone taught a class such as this? Any suggestions?

I have found that that MS "FrontPage'98" (approx. 99.95 + 40% rebate) is
a quick and simple way to compose graphics. Whether or not on a web
page, the format is direct and immediate. That is important for "wild
and woolly ones."

THINK PROTOCOL! Even if these Nintendo pilots think they know about
computer graphics, most of them have little interest or comprehension of
the "protocols" of addressing program formats. That's where all the
trouble starts. They tend to want to jump right in and "create." I would
by-pass the FrontPage'98 tutorial which doesn't really address the basic
issue of getting simple text and graphics on the page. I would start
dicretly with the "IMAGE COMPOSER." If someone in your crowd can lay
hands on a SONY "Mavica" (still) digital camera (698.00 B&H price), you
can by-pass scanners and additional programs, and have your shots in
seconds on a disc ready to load and use.

The major problem is with the number of computers available to the
class. If possible, I would limit the number of students to the number
of computers, otherwise you are in store for a slow learning curve, and
possible discipline problems.

I would set up a sample lesson which will drill them through the
protocols. Once they demonstrate a proficiency, then assign them simple
design problems; i.e. Headers for a school newsletter or program covers
(bill the designs to general funds). Since the "mouse" was not designed
for artists, I would have them render their drawings off the computer,
and then have them shoot them. Although it might be fun, the
insensitivity of a "mouse" to human movement is enough to make your hair
stand on end. It's a waste of valuable learning time to fiddle with a
mouse for free-hand drawing; maybe mechanical - O.K. Your choice!

CAUTION: With all the bells and whistles available, have them keep
their backgrounds and choice of text and graphics, simple. Keep them
from using "wallpapers" which tend to clutter up the space with unwanted
texturing. Here's your chance to introduce a little "typography." Have
them develop "readable" text, and discourage the use of too many styles
and sizes on one page. For "FrontPage'98" examples SEE:



  • Maybe reply: Deborah Gilbert: "Re: TEACHING COMPUTER GRAPHICS!"
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  • Maybe reply: Christine Merriam: "Re: TEACHING COMPUTER GRAPHICS!"
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