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Lesson Plans


Fw: design principles vs. crafts

[ Thread ][ Subject ][ Author ][ Date ]
Robert Beeching (robprod)
Sun, 2 Aug 1998 12:05:21 -0700


-----Original Message-----
From: Robert Beeching <robprod>
To: lynak <lynak>
Date: Sunday, August 02, 1998 11:56 AM
Subject: Re: design principles vs. crafts

>
>-----Original Message-----
>From: Lyna Kittelmann <lynak>
>To: artsednet <artsednet.edu>
>Date: Saturday, August 01, 1998 4:17 PM
>Subject: design principles vs. crafts
>
>
>>authentic art work, and it is sometimes not pretty, nor is it cookie
>>cutter, but they are just learning. In the drive to be seen as a good
>>teacher you want John Q. Public to know so you must advertise as it were.
>>How do I as a generalist mesh the two and compete with "that teacher" or
do
>>I just forget this and take my lumps?
>>
>>By the way, it is so exciting when a students understands a technique and
>>runs with it....but this does not translate well.
>>
>>Lyna, 3rd, ID
>
>RE: LUMPS...
>
>Visual Arts Work-in-progress (WIP) does not always transfer well as
>"decoration." Neither does learning to read, write, and compute. If the
only
>reason to have visual arts in school is for "decoration" only, we are in
big
>trouble.
>
>The primary reason for having visual arts in the classroom is to teach
>children to draw, paint, and construct, effectively. We can only talk and
>write about what we have experienced - personally. We don't talk about
>reading, writing, and arithmetic. First, we teach children the processes
and
>skills by which they can perform these tasks, then we may talk about these
>events - not the other way round.
>
>
>
>
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